Professional experience
Design Supervisor, The Loud House - Nickelodeon Animation Studio May 2022 - March 2026
hand out and review of work with designers, design/paint revisions and assignments, vis dev/concept for board
and design teams, assistance with script review, episodic breakdown, retakes and shipping, art directing the title
cards, artist education and development.
works closely with the art team, episodic directors, color supervisor and the art director.
assignments in prop, character, background and paint/color design assignments.
Background Designer, The Loud House - Nickelodeon Animation Studio November 2018 - May 2022
concept and design of backgrounds and background elements.
Background Designer/Painter, The Loud House Movie - Nickelodeon Animation Studio January - September 2020
concept, development, design and paint of backgrounds.
Prop Concept Design/Paint, Archibald’s Next Big Thing - DreamWorks Animation February-March 2017
designing props, with some turns.
Background Painter, The Loud House - Nickelodeon Animation Studio June 2015 - 2018
color design and painting of backgrounds and background elements.
Background Designer/Painter, Wallykazam! - Nick Jr. - CG 2012-2015
concept, design, full CG turnarounds, color styling and painting of props,
characters, set elements and set dressing.
design and painting of texture, pattern, typography for props, set elements and
set dressings.
surface pattern design/repeat pattern.
Prop Designer/Color Stylist, Dora and Friends - Nick Jr. May-August 2013
designing props, with some turns. color styling.
Prop Designer, Teenage Mutant Ninja Turtles - Nickelodeon Animation Studio - CG 2011 - 2012
designing and providing full CG turnarounds of props and graphics.
Education
BFA, California Institute of the Arts, Valencia, California. Character Animation major. Graduated May 2006
Lila Rogers, various classes on product design and illustration.
Various online classes on art, animation and technology.
skills
Proficient in Photoshop, Procreate, Microsoft Office, Zoom.
Some experience with Adobe Substance 3D Painter and ComfyUI
Gaining experience in concept and design for video games.
2D and CG (3D) productions.
Environment and location, prop, FX and character design.
Preschool experience.
concept, visual development and pitch preparation.
Production team experience.
Special Interests
Children's books illustration.
Product and surface pattern design
Art licensing
Lettering
